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Dangerous Days

Here's a character I've been working on on weekends and late nights since January. It started as a blank canvas to try a bunch of new things, such as cleaning up and making a scanned head game-ready, using Marvelous Designer and ZBrush for clothing, using Fusion 360 for the weapon, as well as doing some proper rigging.

I added a quick breakdown on how I cleaned up the scanned head from ten24.